Details
-
Type: Bug
-
Status: Resolved
-
Priority: Major
-
Resolution: Fixed
-
Affects Version/s: None
-
Fix Version/s: 0.9
-
Component/s: None
-
Labels:None
-
Number of attachments :
Description
When I run Hellbound and an outcome isn't as expected (eg: I haven't written the bit which turns a glyph into the junk at the bottom after it falls) then a verification exception is thrown. This means that the scenario is never tidied up, which leaves the Swing frame, and queue threads, still running.
We should always tidy up after ourselves.
Activity
Elizabeth Keogh
made changes -
Field | Original Value | New Value |
---|---|---|
Assignee | Elizabeth Keogh [ sirenian ] |
Elizabeth Keogh
made changes -
Resolution | Fixed [ 1 ] | |
Status | Open [ 1 ] | Resolved [ 5 ] |
Wrapped the tidyUp in a finally clause.